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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: It's informed choice, not omniscience. All those tools that can be used to see a cloakers habits work on miners too. The difference is the cloaked gets to decide if any PvP is going to happen, when and where. He can pick h...
- by Solutio Letum - at 2015.06.18 19:54:58
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2. Changing Characters Without Quitting Game - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: SFR SaFeRa wrote: ShahFluffers wrote: To paraphrase what the CSM was told in the minutes some odd years ago... "It would take a team of DEVs six or so months to alter the code in such a way that it gives 15 seconds of...
- by Solutio Letum - at 2015.06.18 06:08:14
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3. @ Ccp, Please Revise the skill List - in Player Features and Ideas Discussion [original thread]
I've com back to the game about 2 weeks ago, i gave my self 1 month of deciding if i wanted to play again or not, so i make this character called Py Solette, which roamed around and i ended up making about 200 millions in the first 5 days of playi...
- by Solutio Letum - at 2015.06.18 05:58:36
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Nice try, but people in POS shields have to stay in that one exact spot where anyone who cares to look can see them. There are dangers that can affect them. With cloaking none of that is true. I mean gosh... It's not like ...
- by Solutio Letum - at 2015.06.18 05:47:55
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5. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Rudy U wrote: by any chance.... can be optional? Let say... who ever want the old icons can just select it? PLEASE SAY YES!!! I've done enough programming to realize this is a terrible idea, keeping old ui's means having to keep supporting o...
- by Solutio Letum - at 2015.06.18 05:38:48
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6. Announcement:Login & Connection Issues - 12/08/2014 - in EVE General Discussion [original thread]
All hands on deck, its going to get dirty..... the deck i mean
- by Solutio Letum - at 2014.08.12 14:35:00
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7. Option to turn off forced camera pan on fitting/ship preview window - in Player Features and Ideas Discussion [original thread]
+1
- by Solutio Letum - at 2014.08.10 07:47:00
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8. Disallowing PLEX on contract - in Player Features and Ideas Discussion [original thread]
That's a idiot of idea. The only way to sell things from sov space hubs that have been flipped is to contract it. There forth if you flip a hub you cant publicly sell your plex's anymore if you had one in there for some silly reason. Its stuck t...
- by Solutio Letum - at 2014.08.10 07:42:00
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9. Balance the armor resists on tech 1 ships - in Player Features and Ideas Discussion [original thread]
Quote: Minmitar ships have to much high resist compared to amarr meaning the game is broken and unbalanced Unquote: .... im pretty sure minmitar ships are the weakest in all terms... with gallente ships... leave matars alone! Go get ur own slav...
- by Solutio Letum - at 2014.06.09 13:51:00
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10. New Catalyst Variant - in Player Features and Ideas Discussion [original thread]
..... whats the New Order?.... never heard of it, is it an underground highsec carebear thing?.... edit: seriously
- by Solutio Letum - at 2014.06.04 15:52:00
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11. Phantom Skills - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Paul Panala wrote: Okay, thanks for a pointless reply. I feel like this is a good idea, but if you disagree I am really interested in understanding why. Maybe there is something I missed. I do admit, I like the free s...
- by Solutio Letum - at 2014.06.04 15:50:00
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12. capital weapons - in Ships and Modules [original thread]
Apo Lamperouge wrote: Well that may be what YOU want :) What I would like is a pirate faction fighter (akin to the Shadow) a pirate faction carrier (like the Revenant) and pirate faction versions of t2 ships and maybe a t3 pirate faction ship....
- by Solutio Letum - at 2014.06.01 17:14:00
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13. capital weapons - in Ships and Modules [original thread]
WTF are you guys talking about..... T2 weapons are mainly the focus of one end long range or the other close range...... and in most cases works better because its FOCUSED better... its not OP, i still use navy ammo allot in pvp Second the guy do...
- by Solutio Letum - at 2014.06.01 09:18:00
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14. Ship Painting Video - in EVE General Discussion [original thread]
this will never happen because of AUR mechanics
- by Solutio Letum - at 2014.05.30 15:16:00
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15. Fighter / Gecko dps display bug - in Test Server Feedback [original thread]
Mizhir wrote: Isn't it because a carrier has 375mbit bandwidth? So you can launch 7 geckos for 350mbit and it still has for 1 fighter. Thus the difference between only geckos and geckos + fighters. Yes, thats exactly why.
- by Solutio Letum - at 2014.05.28 21:32:00
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16. Mordu's legion feeling a little bit blue? - in Test Server Feedback [original thread]
no..... i just want them to not look like a bunch of tengus even tho they are....... so yah agree less blue pls....
- by Solutio Letum - at 2014.05.27 08:30:00
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17. Faction Drone Damage Amplifiers - in Test Server Feedback [original thread]
did you not.... even try?? heavy drones.... really??.... navigation computer..... tracking amps.... + dmg amps... adds up quickly.. you can flip target in fleet fights and be pretty effective all while kiting.... you know what, nvm, keep up with ...
- by Solutio Letum - at 2014.05.27 08:16:00
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18. Fighter / Gecko dps display bug - in Test Server Feedback [original thread]
Put tamplar's in my thanatos, shows it has 1250 dps Put geckos in, now it has 986 dps Removing 10 fighters shows 861 dps Putting back 1 fighter shows 986 dps again Simple, because CCP used silly coding, they assume to always calculate the dps of ...
- by Solutio Letum - at 2014.05.27 08:00:00
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19. Would you use a .1 m3 Cargo in your capsule? - in EVE General Discussion [original thread]
heres the problem, that means you need to drop the wreaks for it putting more server load so no i would not like eve to run slower >_>....
- by Solutio Letum - at 2014.05.25 16:27:00
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20. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
:P..... to hard to substain... the only way to make this work is if the isk cost of having one is reduced to compensate maintaining it
- by Solutio Letum - at 2014.05.24 07:54:00
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